A quick log of things that happened to me and my career during this year - it should be useful in the future as a record of my path and/or to other Artists who may need some ideas on personal projects, marketing strategies, career development...
aka: That´s a very self-centered blog post.
My Own Store
No more Patreon, Gumroad, Koffi... enough middle-men!
Now all my products are sold directly on my Shop. The client just need to press a button and checkout on Paypal secured site; I'm using the 'Pay What you Want' pricing model so clients on budget can buy paying the minimum value and 'patrons' who want to support my craft, can do it sending an extra-remuneration. The ammount of content is unattached to the paid ammount.
Two new Courses
I created and published two new online courses. These adds to the existing course on Art for Games; gladly my workshops are super-well received by my students on the platform.
Those course are Portuguese only so far - one of the goals is to translate/transcribe the content to English. If you know someone who may help on this task, please let me know.
Finished and Published my first Artbook
I made Rabbots Corp. as an Art Challenge suggested by the Illustrator Jake Parker; following his other advice (make a Product, not a Project) I added an extra ink-wash pass to all the designs and compiled on a nice ebook.
The result turned out great and it was nice to know that Jake himself liked and commented about it on Twitter.
Two new significant projects to the Portfolio
Spinners is a personal idea of based on the infamous toy - had created a set of characters and creatures to exercise my Character Design skills.
Reserwars is a 2015 project that I finally had the chance to showcase online. I put a lot of work on this and it´s a nice presentation of my creative output.
During the whole month of May I drew fun Alien heads using digital Pencils. Simple as that.
Despite having almost none influence on my Social Media status, the challenge was important to my skills.
Got a better grasp of form and line quality using the tablet to draw.
Unreleased Client Work
Three new Illustration works to be released this next year. Of course can´t show right now due NDA agreements...
that´s why I had to blur ir not once, but twice. ;-)
My Special thanks to all of you who gave me these work opportunities. Super happy to be part of such cool projects.
This year I haven´t focused too much on Social Media BUT I kept posting and sharing my 'almost' dailies on Instagram, Twitter and Polycount.
This triad is perfect for me and the audience I wan´t to grow around my art. Tried back to Facebook (again). It was a waste of time and energy. I quit trying make it work once for all. It´s a horrible platform for me and my brain.
Where I failed
To wrap up this post here some points I had failed that I can use to grow and you can use to think about it:
That´s close 2017 for me (Art/Biz/Work) speaking. I'm happy to have yet health and brain faculties to keep pursuing my goals one round more.
A review like that made me realize that, despite the roughness of some months, if you keep doing what you do best - with passion and focus on your values, the bad moments turns out into 'not so good' moments when compared to the overall. We stress too much as modern humans.
Think about it.
Happy Holly days.